Changelog
What we shipped
iGoqr is built in the open, one outdoor adventure at a time. Here is every notable change, newest first.
- v0.7.0Added
Maps, media and a sharper home page
- Google Maps on every trail and place with a start-point marker and an Open in Maps button.
- Lazy-loaded map instances so pages only load Google Maps when the map scrolls into view.
- Location picker in the editor with address search, reverse geocoding, coordinate copy and reset.
- 16:9 landscape image upload for trails and places.
- Home page cards now show Places, Trails and Games with the Lucide QR-code icon.
- v0.6.0Added
Legal pages and public changelog
- Terms of Service, Privacy Policy and Cookie Policy.
- This public changelog so you can follow what ships.
- A rebuilt site footer with legal links and contact.
- v0.5.0Added
Game builder
- No-code builder for game iGos with zones, items, tasks and rules.
- Version history with restore, plus a publish preview that shows the diff.
- Published games are locked until you confirm you want to edit again.
- v0.4.0Added
Accounts and my adventures
- Sign in with email or Google and land straight on the start page.
- My Account and My iGo's pages with your logged finds.
- Password reset by email, with show/hide on password fields.
- v0.3.0Improved
Short links and stats
- Short links like /l/CODE next to the classic log links.
- Page-view tracking per iGo so we can see which codes are used most.
- Dynamic sitemap for every public adventure.
- v0.2.0Added
Adventure pages
- Public detail page for every iGo code found on a marker.
- Trails with drag-and-drop waypoints and a final QR point.
- Rich text descriptions in the admin editor.
- v0.1.0Added
iGoqr beta
- New platform with the first public adventures migrated over.
- Admin area for creating and publishing iGos.